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Myths
and Realities about Technology in K-12 Schools
Only a clear-eyed commitment to central educational goals
will get us a substantial return on our investment.
by
Glenn
M. Kleiman
We
are in the midst of an explosion of multimedia digital technology—computers
and all that goes with them—in K-12 schools throughout
the country. Propelled by federal, state, and local initiatives,
schools spent an estimated $6.9 billion in 1999 on desktop computers,
servers, routers, wiring, Internet access, software, and everything
else involved in making modern technology available. Education
funds are enhancing the bottom lines of Intel, Microsoft, Apple,
Cisco, IBM, and other high-tech companies.
But will we receive an adequate return on investment to
the educational bottom line? That is, will all this technology
improve education for large numbers of students? Will it make
our educational systems more effective and efficient? Will
it help schools better prepare students for their lives in
the 21st century?
As we begin this new century, the investment in technology
for schools resembles the investments being made in many “dot-com”
Internet companies. In both cases, the investments are based
on the potential of new technologies, in the hope that this
potential will be fulfilled in the coming years. And in both
cases the investments involve significant risks and may be
a long way from yielding adequate returns.
Maximizing our investment in technology requires a clear
vision of our goals and well-developed plans for achieving
them. Unfortunately, the rapid influx of technology into schools
is, in many cases, running ahead of the educational vision
and careful planning necessary to put technology to good use.
In fact, what is being done is often based on misconceptions
or myths about what is required to gain substantial educational
returns.
Myth #1:
Putting computers into schools will directly improve
learning; more computers will result in greater improvements.
Computers are powerful and flexible tools that can enhance
teaching and learning in innumerable ways. However, the value
of a computer, like that of any tool, depends upon what purposes
it serves and how well it is used. Computers can be used in
positive ways—such as to help make learning more engaging,
to better address the needs of individual students, to provide
access to a wealth of information, and to encourage students
to explore and create; or in negative ways—such as to
play mindless games, access inappropriate materials, or isolate
students.
Many computers in schools, even up-to-date multimedia computers
with high-speed Internet access, are not being used in ways
that significantly enhance teaching and learning. There are
many reasons for this, including the following:
•
Teachers have not received adequate training and support for
integrating technology into the core of day-to-day classroom
instruction, so computers are used around the edges of the
class’s main work—for example, to reward students
who complete their work quickly, to provide drills for students
who are struggling with specific skills, or for occasional
special activities. While these uses are beneficial, they
don’t justify the size of the investment.
• Teachers
often don’t have software that supports major curriculum
goals, is consistent with their approaches to teaching, and
is well designed for classroom use. While much good educational
software has been developed, finding and obtaining what you
need to run on the computers you have that also fits into
your curriculum often remains difficult.
• Technical
support is often insufficient, so that if a computer problem
occurs that the teacher and students cannot solve, there may
be long delays before a technician is available to address
it. Thus teachers feel they cannot depend upon the technology,
so they do not plan to use it for important purposes in the
classroom.
• The ways
computers are made available are often inconsistent with teachers’
approaches to curriculum planning and classroom management.
Many schools have been placing computers in every classroom,
aiming for a ratio of one computer for every six students.
This requires teachers to organize daily activities so that
some students can be working on the computers while others
are engaged in other tasks—a style of classroom management
that may be new to many teachers, especially above the elementary
level. In schools without computers in the classrooms, teachers
have to move the class to a computer lab, which must be scheduled
well in advance. Since this situation makes it difficult to
integrate computers into the flow of lessons, it often encourages
teachers to treat computer activities as special events, rather
than as central to the curriculum.
• In developing
curriculum materials, publishers have not been able to assume
that schools have sufficient computers or teacher expertise
to make use of technology central to the curriculum. Therefore,
they have typically included computer activities only as optional
supplements to other class work.
The reality corresponding
to Myth #1 is that all this expensive technology will yield
little educational return until schools and districts address
the need for professional development, technical support,
the availability of appropriate software, classroom management,
and curriculum integration.
Myth #2: There
are agreed-upon goals and “best practices” that
define how computers should be used in K-12 classrooms.
What educational purposes should computers serve in the
classroom? When we explore this key question, we often find
many different implicit views within a school or district.
Unless these views are articulated and clarified and a consensus
is reached, the diverging views can lead to conflicting expectations,
approaches to implementing technology, and criteria for evaluating
its impact, all of which can create barriers to moving forward
effectively. The most common goals for using technology in
schools include the following:
•
Improve students’ acquisition of basic math, reading,
and writing skills, and their content knowledge in specific
subject areas, which will lead to higher scores on standardized
tests. This goal often leads to the use of drill-and-practice
programs, integrated-learning systems (which provide online
lessons and quizzes, adjusting the pace of lessons for each
student), and software adjuncts to textbooks.
• Motivate
students. This goal is often based on the view that schools
need to use multimedia, visually rich materials that capture
the interest of students. In addition, technology can help
teachers provide multiple paths to learning to fit individual
students’ learning styles and strengths. It can enable
students to work with greater autonomy, collaborate with peers
and mentors, and gain access to more information related to
their own interests, all of which can help engage their interest.
• Broaden
curriculum objectives, adding more problem-solving, inquiry,
project-based learning, and collaborative work. This goal
often leads to students’ using simulations, searching
for information on the Web, and preparing reports and presentations
using word processors, databases, computer graphic tools,
and multimedia presentation software.
• Enable
teachers to strengthen their own preferred approaches. For
example, a science teacher who primarily lectures may use
a computer and a large display to provide visual support for
the lectures, while another teacher who favors a more inquiry-based
approach may add simulations and experiments with computer-based
measuring devices and analysis software.
• Better
prepare students for the workplace. This goal often leads
schools to add a technology strand to the curriculum, so that
students learn keyboarding, basic computer operations, and
standard applications such as word processors and databases.
However, this does not address the major needs articulated
by business leaders, who are concerned that their job applicants
have strong skills in literacy, numeracy, and problem-solving;
know how to gather, organize, and analyze information; communicate
well; work successfully in collaborative teams; and be able
to learn effectively.
• Update
education for the 21st century. Many believe that our changing
world requires that we reconsider the very structure and culture
of our schools and our classrooms, along with what we teach
and how we teach it. Visions of the future vary widely, but
most feature increased student autonomy, more collaborative
work both face to face and online, more global connections,
richer learning resources than traditional textbooks, and
more inquiry, interdisciplinary, and project-based learning.
Of course, a school
district may strive to meet more than one of these goals at
the same time. But each goal selected will make demands upon
resources—human as well as technological—and will
lead to certain strategies for implementing and supporting the
uses of technology. And, most important, different goals will
lead to different criteria for evaluating whether the technology
is used successfully.
So the reality corresponding to Myth #2 is that educational
goals must be clarified and that plans for purchasing, using,
and evaluating the impact of technology must be developed
to fit those goals. We don’t want the cart filled with
computer hardware to be leading the educational horse.
Myth
#3: Once teachers learn the basics of using a computer,
they are ready to put the technology to effective use.
Technology can affect what needs to be taught, how it can
be taught, how classrooms are organized and managed, and the
roles and expectations of both teachers and students. That
is, a technology-enhanced classroom may have both different
goals and a somewhat different culture from a traditional
classroom.
A long-term study of the Apple
Classroom of Tomorrow (ACOT) project followed teachers
over several years as they learned to use technology in their
classrooms (with lots of computers, software, professional
development, and support available). The researchers identified
five stages of “instructional evolution” for using
technology:
1.
At the entry stage, teachers experience both trepidation and
excitement as they learn to master the new tools themselves
and begin to plan how to use them in their classrooms. They
are often concerned about the time and effort required and wonder
whether computers will ever be effective learning tools in their
classrooms.
2. At the adoption stage, teachers begin to blend technology
into their classroom practices, without making any significant
changes to those practices. They may, for example, have students
use drill-and-practice programs or word processors—tools
that may fit easily into the current curriculum.
3. At the adaptation stage, the new technology becomes thoroughly
integrated into traditional classroom practices. Word processors,
databases, graphic programs, presentation tools, and content-specific
software are used frequently. At this stage, teachers typically
begin to see some real benefits, finding that students learn
more, produce better work, and are more engaged in learning.
4. At the appropriation stage, the teachers understand technology
and use it effortlessly in their own work and in the classroom.
By now the teachers have difficulty imagining how they would
function without computers.
5. At the invention stage, teachers are ready to experiment
with new instructional patterns and ways of relating to students
and to other teachers. Interdisciplinary project-based instruction,
team teaching, and individually paced instruction become common.
In the ACOT study, students of teachers at this stage began
to show high levels of skill with technology, an ability to
learn on their own, problem-solving skills, and more collaborative
work patterns.
The
ACOT study also documents the types of training and support
that teachers need as they advance through these levels. Clearly,
a basic introduction to computers supports only the first stage
of this multi-year evolution.
The reality corresponding to Myth #3 is that for technology
to be used fully in K-12 schools, significant changes are
required in teaching practices, curriculum, and classroom
organization; that these changes take place over years, not
weeks or months, and require significant professional development
and support for teachers; and that the needed levels of training
and support change as teachers progress through these stages.
Myth
#4: The typical district technology plan is sufficient
for putting technology to effective use.
Almost every school district has a technology plan in place,
often developed as a requirement to be eligible for federal
or state funding. Typically, these plans specify a three-
to five-year vision of what hardware, software, and networking
capability will be purchased, along with some planning about
teacher training, technical support and maintenance, acceptable
use policies, and budgeting. Some plans also address integrating
technology into the curriculum, evaluating the impact of technology
on teaching and learning, and reviewing and updating the plan,
but, unfortunately, these critical elements often receive
only cursory attention.
Technology plans tend to turn technology into a goal in
and of itself, and to separate it from other educational goals
and plans. But technology is a tool, and technology planning
is like planning for the purchase and use of construction
tools—the first step is to design the structure to be
built.
The reality corresponding to Myth #4 is that to use technology
effectively we must fully integrate it into school improvement
plans, special education plans, curriculum plans, professional
development plans, and all the other plans formulated by schools
and districts. Significant educational returns require that
technology be viewed as providing tools to meet central educational
goals, not as defining a new, separate set of goals.
Myth
#5: Equity can be achieved by ensuring that schools
in poor communities have the same student-to-computer ratios
as schools in wealthier communities.
The federal E-rate program and many others have helped schools
in inner-city and poor rural communities purchase computers
and Internet access, with the goal of reducing what is often
called the “digital divide”—the gap between
“information haves and have-nots.” Making the
technology available is only a first step. Recent studies
have documented that teachers in poor inner-city and rural
schools have significantly less training to use technology
than teachers in wealthier schools, that technical support
systems are not as well funded, and that the uses of computers
in the classroom tend to be very different. Students in underserved
communities are more likely to use computers for drill-and-practice
and integrated-learning system lessons, while students in
other communities are more likely to use computers to support
inquiry-based, project-based, and collaborative learning.
The difference is very significant: for the first group, the
computer is in control and leads the students through the
lessons, while in the second group the students are controlling
computers for their own purposes.
The reality corresponding to Myth #5 is that when considering
issues of equity we need to examine all the essential conditions
for making computers into effective teaching and learning
tools, not just the number of computers purchased.
The central theme underlying all these myths is that while
modern technology has great potential to enhance teaching
and learning, turning that potential into reality on a large
scale is a complex, multifaceted task. The key determinant
of our success will not be the number of computers purchased
or cables installed, but rather how we define educational
visions, prepare and support teachers, design curriculum,
address issues of equity, and respond to the rapidly changing
world. As is always the case in efforts to improve K-12 education,
simple, short-term solutions turn out to be illusions; long-term,
carefully planned commitments are required.
Resources
and Further Information:
Taking
TCO to the Classroom: A School Administrators Guide
to Planning for the Total Cost of New Technology. The Consortium
for School Networking, 1555 Connecticut Ave., N.W., Suite
200, Washington, DC 20036; tel: 202-466-6296; fax: 202-462-9043.
www.cosn.org/tco
"High-Tech
Pathways to Better Schools." In Education Weeks
special report, "Technology Counts 98," October
1, 1998. www.edweek.org/sreports/tc98/cs/cs-n.htm
D. Harrington-Lueker.
"Technology Works Best When It Serves Clear Educational
Goals." Harvard Education Letter 13, no. 6 (November/December
1997): 15. www.edletter.org/past/issues/1997-nd/technology.shtml
J. Hawkins,
R. Spielvogel, and E. Marks Panush. National Study Tour of
District Technology Integration: Summary Report. New York:
EDC/Center for Children and Technology Report No. 14, 1996.
www.edc.org/LNT/news/Issue4/cct14pdf.htm
M. Honey,
K. McMillan Culp, and F. Carrigg. Perspectives on Technology
and Education Research: Lessons from the Past and Present.
Washington, DC: U.S. Department of Education, Secretarys
Conference on Educational Technology, June 1999. www.ed.gov/Technology/TechConf/1999/whitepapers/paper1.html
G. Kleiman
and K. Johnson. "Professional Development: From Reports
to Reality." Leadership and the New Technologies Perspectives
(online journal). Part 1, September 1998: www.edc.org/LNT/news/Issue5/feature.htmPart
2, November 1998: www.edc.org/LNT/news/Issue6/feature.htm
Technology
in American Schools: Seven Dimensions for Gauging ProgressA
Policymakers Guide. Santa Monica, CA: Milken Exchange
on Education Technology, 1998. www.milkenexchange.org/policy/sevendimensions.pdf
R.J. Murnane
and F. Levy. Teaching
the New Basic Skills: Principles for Educating Children to
Thrive in a Changing Economy. New York: Free Press, 1996.
S. Rockman.
Leaders Guide to Education Technology. Available online
via the National School Board Foundations EDvancenet
web site. To order a printed copy, call 800-706-6722 and
request item #03-144-W. www.edvancenet.org/res_guide_pdf.shtml
J.H. Sandholtz,
C. Rignstaff, and D.C. Dwyer. Teaching
with Technology: Creating Student-Centered Classrooms.
New York: Teachers College Press, 1997.
SouthEast
and Islands Regional Technology in Education Consortium. Factors
That Affect the Effective Use of Technology for Teaching and
Learning: Lessons Learned from the SEIR-TEC Intensive Site
Schools. Greensboro, NC: SEIR-TEC, 1998. www.seirtec.org/publications/lessons.html
P. Starr.
"Computing Our Way to Educational Reform." American
Prospect 27 (July-August 1996): 5060. http://prospect.org/archives/27/27star.html
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